ReadMe:Quote:
BUG FIXES
- Tank splash damage against light and heavy vehicles now works.
- Minimap sorting order altered so players are visible above the CP flags.
- Performance problems resolved at the temple in Ho Chi Minh Trail and Cambodian Incursion.
- Repeating napalm sound bug has been resolved.
- The bug with grenades that goes through bridges has been resolved.
BALANCE/GAMEPLAY TWEAKS
- Helicopter pads at main bases will not reload or repair helicopters occupied by enemy players,
even after the control point is taken by the enemy. Note that this is determined by the team
the player is on, not by the vehicle they are in.
- Mi8 hitpoints reduced from 125 to 100. Rocket reload time increased from 3 to 4.5 seconds.
Flaming Dart balance changes:
- SVA tickets stop bleeding after a single flag is neutralized.
- One team must hold all 3 flags for enemy tickets to bleed.
- Jeeps added to starting SVA spawn areas, and are not tied to Control Towers.
- Tango now spawns independent of the Control Tower.
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